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Announcements
Congratulations, SOPA and PIPA have been postponed for voting consideration
Check news here (arstechnica)
[Important] A Statement Regarding the Servers
Discussion Thread Here: http://forum.randomgs.com/index.php/topic,11493.0.html
It has come to my attention that I will not be able to host the servers for about 3 to 6 months, starting February 9th I will shutdown the servers.
The downtime includes ts3, garry's mod and counter-strike: source servers; the website will still be online.
There is not much I will say at this point however the website will be online so I'm hoping the community can use that to communicate.
Moo has offered his inet to help host a few... but the details are uncertain at the moment. A few others such as xrain, snivy, yomo, and maybe minic have also volunteered to host their own versions of the servers... although details are not finalized yet.
I probably won't be online very frequently but the admins seem committed to keeping the community together and some have volunteered to host servers either temporarily or as long as they can; they will probably release info through the forums or other means. So if you need to contact me, please use forum PM and I will try to check often.
During the downtime I will freeze the application boards for VIP and Regular until I start hosting the servers again. Tomorrow is the last day to post an application!
Hopefully I can bring back the servers to normal by June-July ish.
Thanks for reading and have fun :)
SERVER IP: 173.60.104.220
Recommended to use random.dontexist.com
Official rNd Merchandise
Main --> ** ZAZZLE: HERE **
Other --> ** CAFEPRESS: HERE **
Good luck, have fun, and have a happy zagnip day! :O
-coolz
Date: 02/02/2012 | 00:53 (MM/DD/YYYY||GMT-8)
Servers
*Temporarily Offline* Please read announcement
- TeamSpeak -

- Garry's Mod Servers -
Affiliates
Sleepersoft's [HL2] (USA-West) - ssedev.no-ip.org:27017
Moo's [HL2] (USA-West) - 173.58.34.211:27016
=TT='s Sandbox [HL2] (USA-West) - tt.game.nfoservers.com:27015
=TT='s Stronghold [HL2] (USA-West) - ttsandbox.game.nfoservers.com:27015
Tomcat's [HL2] (USA-Central) - tomcat.kicks-ass.org:27015
Banana Hats's [HL2] (USA-Central) - uhdev.ath.cx:27016
Tyler's [HL2] (USA-Central) - 208.9.69.210:27015
Nexus Gaming's TTT [HL2] (USA-Central) - 74.112.172.56:27015
Nexus Gaming's Fretta [HL2] (USA-Central) - 74.112.172.56:27017
=TT='s [Minecraft] (USA-Central) - 216.144.251.21:25565
=TT='s TTT [HL2] (USA-Central) - 75.102.41.50:27015
Tomcat/Magic's [HL2] (USA-East) - 68.63.161.207:27015
Minic's [HL2] (USA-East) - minic.hopto.org:27015
ManMaidClan's [HL2] (USA-East) - manmaidclan.doesntexist.com:27016
Hayashi's [HL2] (Japan) - hayashigs.com:27015
$ilents's [Minecraft] (Canada) - 99.241.210.223:25565
Spency's [HL2] (London UK) - 83.223.105.72:27015
Phoenix's [HL2] (London UK) - 81.19.217.222:27790
Magic's [HL2] (Reading UK) - 86.2.12.253:27015
Re-boot's [HL2] (Belgium) - 78.21.27.56:27015
=TT='s [TF2] (Australia) - 203.217.24.76:27015
News
Hey peeps and peepettes, here is some news updatez
[=TT=] group (Teletubby Team) affiliations
* Added Wiki *
Snivy promoted to admin
[Wire] svn updates/tool additions by tech
[Wire] piston tool removed from propeller pack (tech)
[Wire] adv dupe 2 updated
[Zombie Surival] specator mode added
[Zombie Surival] fixes for zs_deception_v2 *remove party_motor1-4 ents
[Wire] 450 advdupe2 constraints allowed instead 300
[Rotation 1] 1.11 greenshift update
[Zombie Surival] votemap top 1 click vote fixed
[Zombie Surival] spectate fixed
[Rotation 2] spectate fixed
[fretta] holdtype code updated *thx snivy notice
[TTT] mosin weapon added *thx deacon
[TTT] removed highlighting admins in scoreboard
[all] shortened vip vote time and removed advert
[Rotation 2] fixed missing urls
[Zombie Surival] hud now with armour
[Rotation 1] Elevator:Source replaces greenshift
[Rotation 1] Updates and added elev_top command to skip to top
Added:
zs_deception_v2 *cable
sh_hillcompound_v2
sh_yard_08_sunset *ep2 problem floor
gm_atomic
gm_sunstruct_wip03
rp_whiteforesthills
zs_publicpool_v1
sh_urban_crater
zs_juans_house_v1_2
zs_corruption
sh_urban_crater
dm_richs_apt2beta replaces dm_richland
de_apehouse
zs_beachhead
zs_corruption_v3
ttt_conspiracy *replaced later
ttt_harbl_hotel
sh_bloodniron
sh_nexus
sh_nuked
ttt_cloverfield_b4 replaces ttt_cloverfield_b2 *thx ChaosEternal
ttt_amsterville_final2 replaces ttt_amsterville_rc2fix *thx ChaosEternal
ttt_thething_b4 replaces ttt_thething_b3fix *thx ChaosEternal
zm_gorodok_v1
sh_cobalt
ttt_crazy_cubes_b1
ttt_conspiracy_v2
ttt_67thway_v3
zs_doom_e1m1
Removed:
zs_infected_hospital_v3
zs_viruslabs_remake_b2
zs_military_complex_v2_2
zs_css_office
zs_trainterminal
zs_city_streetsv4
zs_raunchiesthouse
zs_juans_house_v4
ttt_harbl_hotel
dm_attack_house_xmas_rc1
sh_nuked
And probably other news I forgot,
Happy holidays!
Date: 01/23/2012 | 12:27 (MM/DD/YYYY||GMT-8)
Hi all, first of all... congrats to 3 new admins! Don, Hotgreen, and Sabb are now part of the Administration Team :)
Here are some changes... (some old news I didn't post yet)
[Wire] Updated wire/acf svn
[Wire] Fallen's build tools added
[Wire] fangrass skybox materials fixed
[Wire] Adv Dupe 2 Uploaded and Updated
[TTT] Added 6 guns (thx 2 deacon)
[TTT] Increased player count to 18 and tweaked T/D ratios
[Winter Survival] Added quick Diamond block recipe
[Rotation 1] Green Shift replaces Stranded
[Rotation 1] Nurphed recoil for m249
[Rotation 1] Shows content pack URL on join
[Rotation 1] Updated de_nuke points (thx smasters)
[Rotation 1] Integrated 1.0.5 update without perks
[Rotation 1] Updated to latest 1.0.8 with steamid mod only / more maps in maplist - team deathmatch too --dust, etc
[Rotation 2] Table Flippers is now Rotation (Stronghold)
[Rotation 2] Added Mac10 and Mac11 (thx 2 Snivy)
[Rotation 2] Stronghold svn updates
[Rotation 2] Standalone spectator mode added (thx deacon for testing)
[Rotations] Updated to newer loading screens
[Zombie Surival] Temporarily removed Wave indicator in game description as new engine seems to have broken hook
[All-GMod] Added 7 second delay for everyone for chat sounds **fixed first chat of join not showing
[All-GMod] Fixed player count oversaturation with reserved slots
[All-GMod] Fixed Team/Dead in chat showing up
[All-GMod] Source Engine Updates / GMod Updates | file traversal fixes
[All-GMod] Updated Affiliations
[All-GMod] Shortened server titles to fit new name spacing guidelines
[All-GMod] Fixed tags breaking at certain times
[Vanilla] Converted to 3rd party game rotation non gmod, ZPS now running
[Vanilla] No Room Left In Hell now running
Added:
gm_construct_flatgrass_v6
gm_lair
rp_cscdesert_v2-1_night *wirebuild
zs_infected_turbine *cable
de_desert_atrocity_v3
de_russka
de_vegas_css
terror_office_v2
ttt_casino_b2
zs_transit
de_nightfever
gm_carconstruct_b1-4
gm_drivingmap_mk1-91
gm_valley
rp_desertstreet_v2
rp_desertstreet_v2_night
gm_carconstruct_b1-6
zs_yctransit *replaces zs_transit
Removed:
ttt_krusty_krab
zs_krusty_krab
zs_abandon_factory_v3
zs_whitewallmassacre_v4
ttt_terror_office
And probably other news I forgot,
Happy holidays!
Date: 11/13/2011 | 03:13 (MM/DD/YYYY||GMT-8)
Hiya, updatin you on stuph that's gone on since the last update
[All-GMod] Chat to sound added
[All-GMod] Prevented some exploits on the servers
[All-GMod] Fixed old votekick/ban url still being showed sometimes [thx yomo]
[All-GMod] Updated 3 new affiliates and removed offline jp affiliates
[All-GMod] Added another check to prevent player slot overload
[Rotation] Stranded replaces TF2 Arena
[Rotation] Stranded Fixes and Added Features:
Fixes:
-process bug
-build and sleep bug
-planting bug
-reload hud with (f4)
-broken prop protection
-help menu showing
-cabinet dupe glitch
-cabinet drop error
-some tool exploits
-!stop and stacker issues
Added Features:
-pingaz miner/woodchoppa classes
-wooden spoon spawns at certain harvesting level
-ginosaji class with unlocks
-admin props now cleanup as well
-hammer for weapon crafting
-gui menu for joining custom teams
-!stop / !stuck commands
-storage cabinet
-fire kindler for smelting
-stacker
-readded factory
[TTT] Karma saving again [thx minic]
[Flood] Player props removed on death
[ZS] Added number played for each map and sort by least played maps for votemap
[ZS] Clicking on map already voted will vote for that map
[Wire] Holograms any model enabled
[Forum] Upgrades and user pruning / optimizing
[Table Flippers] Now online in place of Flood for now
Maps Added:
ttt_gunkanjima
gm_wireconstruct_bna
gm_buttes
gm_buttes_night
ttt_iceresearch_rc4
zs_qunn_tunnel_v1
descent
zs_abandon_factory_v3
zs_pacman_v3
zs_snowfall_v2
Maps Removed:
ttt_lostfacility
ttt_gunkanjima_beta_v3 *replaced by ttt_gunkanjima
zs_pac-man to zs_pacman_v3
Be sure to check out table flippers if you feel like letting off some steam on tables :)
peace, coolz
Date: 09/10/2011 | 19:35 (MM/DD/YYYY||GMT-7)
Pingas pingas pingas pingas pingas pingas.. ohai!
Here's a site update for ya guyz :)
Updated Garry's Mod and Team Fortress 2 a couple times.
[Zombie Survival] Fixed some vgui layouts
[Zombie Survival] Fixed missing texture on Poison Zambie
[Zombie Survival] Animation error spam fixed from a Garry's Mod Update
[Zombie Survival] Death Garage is back (thx 2 vphysics patch for vehicles from azuisleet)
[Zombie Survival] Removed smg spawners on Chambers
[Wire Build] Wheel2 added (uses wire)
[Wire Build] New default map is freespace revolution with some edits
[Wire Build] Updated engine sounds txt (tech)
[Wire Build] SVN updates - mainly wire
[Wire Build] New ACF weapons by Tech [30mm Machinegun, etc.]
[Fretta] Gamemaster rounds reduced (suggested by yomo)
[Fretta] TremblingTiles rounds reduced (suggested by yomo)
[Trouble in Terrorist Town] AFK kicker reenabled by popular vote - Maximum of 10 minutes
[All] Updated hayashi affiliate's server URL
[All] cs_militia props fixed (bar, bar stool, etc.)
[All] Global chat spam prevention
[All] Vehicles now allowed due to awesome vphysics patch from azuisleet!
[All] Join and leave messages containing steamid [Player X (Steam_0:0:1234) Joined/Left!]
[All] Reserved slot system now allows 1 slot for VIP as well as Admin.
Also, I'd like to welcome 4 new admins to rNd.
Please give your attention to Jman, Peetah, Tech, and Yomogimochi.. they all more than deserve it ;P
I'd also like to take a moment and thank the current administration team for all their constant effort and dedication to making this community fun to be with.
Please don't hesitate to thank your admins and VIP's occasionally and maybe give them a small ego boost ;)
Also, a big thank you to our players old and new. Thank you for being with us here at rNd and I hope to continue to see you having fun in our community.
You are what makes us a community and what makes us rNd.
Enough sentiment, have fun guys :)
-coolz
Maps added:
ttt_scarisland_b1
ttt_castle_2011_v2
ttt_gunkanjima_beta_v3
ttt_lostfacility
ttt_airship_b1
ttt_minecraft_b3
ttt_rooftops_a2
ttt_juveniledetention_v1
ttt_camel_v1
dm_richland
zs_laboratory
zs_infected_facillity
zs_nacht_der_untoten_v3
zs_pac-man
zs_youareavirusinsidejoe_4
gm_bigcity_night
Maps removed:
surf_the_box
dm_richs_apt2beta *replaced by dm_richland
zs_ravenholm
zs_abandoned_combinebase_v3
P.S. Sorry about the extended downtime, I was in a location without the ability to update the servers for quite some time.
Thank you again for your patience :)
Date: 07/16/2011 | 15:30 (MM/DD/YYYY||GMT-7)
TF2 is now both Payload and Arena!
All the Garry's Mod servers now have a super cool loading page *thx 2 yomogimochi for his very nice work :)
Dancing Troll added to pedo chase
Pedo Priest added to pedo chase
Wirebuild svns updated
TF2 updated over 9000 times
[Flood] Prop values updated -> thx 2 Jman for doing all the new lists :)
[Flood] Weapons menu fix
[Flood] Updated help
[Flood] Prop healer now enabled for teams in fight round
[Flood] Nail delay added
[Flood] Help now shows by default on first spawn
[Flood] Fixed some (useless) client exploits
[Flood] Hud updated
[Flood] Server message system updated
[Flood] Added more team balancer checks
[Flood] Added some team changer checks
Maps added:
zs_deadwood_v2
zs_abandoned_combinebase_v3
ttt_abbottabad
zm_roy_the_ship * later removed
Maps removed:
zs_deadwood
ttt_angryvents_b1
ttt_giant_daycare_V2
zm_roy_the_ship
ttt_xmas_apehouse * due to server crash
fm_rnd_v2 * server would crash intermittenly on explosion
Apologies for anything else I have forgotten!
Enjoy and have fun,
-coolz
Date: 06/04/2011 | 21:30 (MM/DD/YYYY||GMT-7)
Old News
Watap guys, bout time I updated ya -
The servers were updated 3 times with all the GMod updates..
TTT base was updated to the latest branch 3 times..
Updated Wire Build SVNs including Wire (4 times), Wenlis Tools, and ACF..
Holo errors on wirebuild were fixed..
ACF errors on wirebuild were fixed..
Critiqued downloads and there should be less issues downloading required files on all servers now..
I've been workin on a few projects and things as well so stay updated :)
Maps added:
//Zombie Survival
zs_broken_road_v1 **later removed for v2
zs_broken_road_v2
zs_chambers_v6
zs_trainterminal
zs_deadwood
zs_sewer_v1_2
//Trouble in Terrorist Town
ttt_gunkanjima_beta
ttt_giant_daycare_v2
ttt_vessel
ttt_crummycradle_b1
Maps removed:
//Zombie Survival
1me_deathgarage_sse_v1_3 **thx2valveshit
zs_zombiesonaplane_beta
//Trouble in Terrorist Town
ttt_crummycradle_a4 **removed for b1
ttt_c17ruins
Hope you have fun like always.. that's what it's all about ;)
-coolz
Date: 04/28/2011 | 12:12 (MM/DD/YYYY||GMT-7)
Hey guyz, quick updatez!
Minor rNd Files fixes/changes.
Removed ttt_wickeds_home (thx 2 jim for report!).
Added then removed zs_chambers_v5 (v6 coming!).
Added Fretta gamemode vote limit: Cannot vote for any gamemode played within the last five rounds (thx minic for hook).
Added Fretta/TTT map vote limit: Cannot vote for any map played within the last five rounds (thx minic for hook).
Note: The updated Japan stream officially at http://www.ustream.tv/channel/nhk-world-tv !
Has great dai!
-coolz
Date: 03/23/2011 | 13:35 (MM/DD/YYYY||GMT-7)
Hope you wore green foolz! ;)
Explosive props blocked on both Sledbuild and RP (thx tomcat).
Multiple Advanced Duplicator issues fixed on Wirebuild (thx 2 tech/peetah for reports and tech for testing!).
Reenabled Expression 2 extensions after GMod update.
Zombie Onslaught removed from Fretta.
Smaster's Surf gamemode added to Fretta!
Multiple GMod updates applied.
Multiple TTT stock updates applied.
Certain security fixes on the servers (thx minic)
IP location updated on sourcebans and servers
Added around 120+ surf maps to Fretta (thx xrain)
Laser Dance and Tactical Assault gamemodes removed from fretta (thx 2 jim for reports)
Sourcebans security updates
Minor site updates
Added Maps:
zs_chambers_v4
zs_css_italy
zs_viruslabs_remake_b2
zs_bunker_v4 -> zs_bunker_v5
zs_css_office
zs_css_havana
deathrun_steam_works
deathrun_tribute_final
surf_ace_dimensions_v4
surf_arena_b2
surf_cwis
surf_devilsquadron_final1
surf_greatriver_v4
surf_halfpipe_v1
surf_japan_v4
surf_mai_remix
surf_metal
(thx 2 magic for uploadin all those maps for ya gaiz)
Removed Maps:
zs_querty_v1
surf_adverse (thx 2 jim for report)
rNd Files service online -- Check it out here http://files.randomgs.com/!
Apologies for any extended downtime
Thanks again for everyone who donates their time to rNd
Enjoy St. Patrick's Day or whatever you're doin'
Have fun, peace
-coolz
Date: 03/17/2011 | 14:53 (MM/DD/YYYY||GMT-7)
Hola pingas munchers :trollface:
Onslaught Evolved has been replaced by Gmod RP!
Commited latest author's TTT updates.
Corrected numerous Fast DL issues.
Updated some server code to proper syntax.
Added TONS of new fretta gamemodes - be sure to check them out!
Fixed up a lot of new fretta gamemode issues.
Fixed texture and content issues on a few servers.(ZS and lasertag hud fixed - Thx 2 Yomo for report and testing)
Increased afk kick time on applicable servers.
:omgwtfddosd: forum emote added supporting Official DDoS Week!
Implimented protection for client-based confidential information.(Thx Minic)
Upgraded forum base code and languages to latest release candidate!
Updated forum theme with minor fixes and latest code changes.
Tweaked front page design and overall performance.
Updated admin tools.
Added Wire Build Maps:
gm_construct_flatgrass_v5
gm_buildersworld_final
Added Zombie Survival Maps:
zs_trainstation
zs_timerift_reborn
zs_asylum_reborn_b2
zs_subway_v7
zs_swimming_pool_v2
zs_viruslabs_remake_v2
Added Trouble in Terrorist Town Maps:
ttt_arctic_complex
ttt_slumcity_b2
ttt_minecraft_13b
Removed Zombie Survival Maps:
zs_street_kuopio
zs_chambers_v4
zs_building_v2
zs_factory_v1a
May your day be zagnip! :D
-coolz
Date: 02/26/2011 | 01:00 (MM/DD/YYYY||GMT-8)
Hey guyz, pingapinga
Removed ZS reported ZS maps: zs_zombie_survival_guide, zs_storm_v1, zs_z_beta, zs_silenthill_v1fix
Updated some kewl server tools n admin shiz
Went through server configs verifyin values n rebalancin some stuph
Fixed some server pingas I overlooked before
Lasertag material and vote screen fixes
Added latest contribs from TTT main branch
Tomcat's point_zsmessage added for ZS maps that use that feature (thx)
Added Tech's gear model pack suggestion to wire build
Added Tech's nocolide multi all (does not use constraints) to wire build
Christmas in February!
-- Finally got christmas hats for 2010 christmas competiton winrarz (jman,cheese,tomcat) on all servers (cept plain of course!)
-- Thanks 2 teh testers for lewkin for different player model hax and general entertainment
Teh other shiz I dun haz remember kthx
Have a happy zagnip day! :O
-coolz
Date: 02/19/2011 | 07:00 (MM/DD/YYYY||GMT-8)
Hey guyz, hope all is supa
Couple of maps uploads for fretta, zs, ttt
Some fixes to server tools, TTT sounds/zs ammo crates(thx minic), and affiliate updates
Fretta and TTT now show steam avatars instead of smileys
Ascension removed until client crashes are figured out
Winter Survival map with no items removed
Some other miscellaneous shiz/things I forgot eheh
Happy Valentines Day! :)
-coolz
Date: 02/14/2011 | 20:00 (MM/DD/YYYY||GMT-8)
Hey guyz, couple of updates
Switched the servers over to unix in a day or so
Few maps added, thanks to the admins uploading maps
Official rNd merchandise availiable in multiple countries
Yomo's Left 4 Dead 2 server is now an affiliate
Tons of other small additions and fixes, SVN updates, etc.
Be sure to watch rNd Youtube channel for upcoming video(s)
Hope your year is going well :)
-coolz
Date: 01/28/2011 | 17:10 (MM/DD/YYYY||GMT-8)
This post welcomes the new year..
Where we change writing the year we finally got used to!
Hope your new years was good and enjoy '11 ;)
-coolz
Date: 01/01/2011 | 13:50 (MM/DD/YYYY||GMT-8)
Couple of gmod updates
Moolz has been promoted to admin
There were a few minor attacks today
Also did some map additions, removal, etc.
Thanks to those who posted about maplist issue in zs
Have fun guys and happy holidays :)
-coolz
Date: 12/21/2010 | 13:37 (MM/DD/YYYY||GMT-8)
Hey all, here to bring news about some map changes
Thanks to all who have been making and suggesting maps.
I have added roughly 40 deathrun maps, removed some on zs, been editing maps and adding custom new ones.
In addition,
- Wirebuild SVNs updated
- Space build model pack added to Wirebuild
- Explosive entities tool added to Wirebuild
- Name tags added to Sled Build
- Chimera Hunt gamemode added to Fretta - Might need special config, I will have to investigate this.
- Some internal stuph
Also, just in time for the weekend ;)
Have fun and stay classy rNd,
-coolz
Big <3 to that special girl out there ;)
Date: 12/02/2010 | 05:21 (MM/DD/YYYY||GMT-8)
Hai, some old updates
[Zombie Survival] Global scoreboard added, saves kills after every game. Shows rank at end of every game.
[Zombie Survival] Last human receives an adrenaline effect - health and speed boost.
[Zombie Survival] Last five maps played can not be voted on. There is a 50% chance maps will be picked randomly instead of vote.
[Zombie Survival] zs haunted manner beta | zs cherry | zs maze v2 | and more maps added.
[Sled Build] Advanced duplicator added to sledbuild, does not allow uploads - only saves off that server!
[Wire Build] Pewpew homing rockets made admin only.
[Wire Build] Pac2 added!
[Wire Build] PlayX added.
[Rotation] Snowball added.
[All] Assmod notifications now supporting unicode, japanese displayed properly.
See ya guys and hf,
-coolz
Date: 11/30/2010 | 14:21 (MM/DD/YYYY||GMT-8)
Hi, lotta updates in the past.. week? Yeah week I guess, there were a lot of updates xD
[All] Removed afk kick for staying too close to 'spawn'.
[All] Updated servers about 3 times.
[All] Player status tags are now sent with messages over global chat.
[All] Some optimizations to the !info menu.
[All] Fixed issues with special chars and global chat.
[Wire] Svn updates.
[Wire] When a vote is initiated, all physics will stop until the vote fails or wins. ( Hopefully prevent lagginess/crashing during voting )
[Wire] XQM Hydraulic is now availiable to everyone. ( Was previously restricted because of crashing potential )
[TTT] Fixed snowballs appearing for those that won the competition.
[Flood] Changed team colors to be lighter and easier to see - in chat, etc.
[Flood] Round timer text lighter.
[Flood] Nametags added to the flood server.
[Flood] 13 maps added.
[Flood] Added help menu with F1.
[Flood] Added ( right now - superficial ) teams to flood ( F2 to change team ).
[Flood] Added voteskip and voteextend to F3 and F4 respectively.
[Flood] Added over 250 props.
[Flood] Added categories to weapons and props.
[Flood] Players are now nocolided during build phase.
[Flood] Prop Protection menu added under utilities.
[Flood] Server Prop Protection settings adjusted.
[Flood] Props do not collide with others' props unless both players are on prop protection.
[Flood] Players do not collide with props they don't own.
[Flood] Added anti-pirate for others' boats, if you don't own the prop you will bounce off during fight round.
[Flood] Players cannot shoot dead players props during the fight round.
[Flood] If players have less then $8,000 they will generate $1 every second in the fight round.
[Flood] If players have more then $8,000 they lose money when they die in the fight round.
[Flood] A give system added for those with more than $8,000.
[Flood] Fixed boat reviver.
[Flood] Fixed many minor bugs.
[Onslaught] Alltalk turned on.
[Onslaught] Fixed hunters/zombinez.
Tons of stuff I still didn't list here D: ( either I forgot about or just internal stuff )
Quite a big list, anyway hf
-coolz
Oh by the way, PirateShipWars was switched to Onslaught on the rotation server ( if you didn't notice already )
Date: 11/04/2010 | 19:00 (MM/DD/YYYY||GMT-8)
Hi, here again wif teh updatez..
[Zombie Survival] Tomcat's animated killicons added.
[Zombie Survival] Logic entities added.
[Wire Build] Propeller Model Pack added.
[Wire Build] Tech's fixed sound script made downloadable.
[All] Fixed up !help menu and organized/added affiliates.
See ya guys soon wif some moar updatez! hf,
-coolz
Date: 10/25/2010 | 21:19 (MM/DD/YYYY||GMT-8)
As you may know Garry's mod has updated and I have updated the servers.
The problem right now is that the update broke the use of numerical index values when working with tables..
As a result, parts of wire are not working (E2, etc.), and some gamemodes aren't functioning - also a few scripts are failing.
Hopefully more news will arise on how this is being or not being delt with.
Aside from that, since Hayashi (an affiliate) is already hosting gcraft - I'm not sure if you guys would prefer a different gamemode for the rotation server ( to replaced pirate ship wars ).
If you would like to, please make a suggestion in the forums.. could be anything - avalanch, underdone, that one gamemode you like..
Here are some of the updates I remember doing!
- [Fretta] Added stuph to fruit attax.. should chex it out :D
- [Wirebuild] Multi-parent added and Super Parent Multi updated.
- [Wirebuild] Map suggestion by Tech's thread in forums approved, new map freespace06_v2-1.
- [Wirebuild] SVN's updated.
- [All] Hayashi server was added as affilate and also on global chat.
- Misc. maintenance shiz as always.
Here are some stuph I'm doing currently.
- Adding an asia tab to affiliates browser.
- Fixing affiliates browser for external affiliates.
- Misc fixes in SVN application.
Date: 10/21/2010 | 14:58 (MM/DD/YYYY||GMT-8)
Well I'm not going to list all the changes >_>
I haven't been able to keep up with all the little things I've been doing.
Here are the things I do remember at this time:
1- New Ranking System (vote system, etc. effected)
2- Site changes
3- SVN app updated
4- Uploaded maps
5- Garry's Mod updates
6- Minor Flood fixes (from gmod update and weapon explo
it)
7- Deathrun added to Fretta
8- Minor Sledbuild fix (from gmod update)
9- Updated Wirebuild SVN's
10- Found out rotation-parasite server problem and fixed
There were a lot of other things that were probably important but oh well ^^
Have fun,
-coolz
PS: PARASITE will be switched to PIRATE SHIP WARS as PARASITE has been up for a little over 2 weeks.
Date: 10/02/2010 | 22:32 (MM/DD/YYYY||GMT-8)
If you haven't noticed already, I setup another server.
This server is our Rotation server, also known as the rANdOm server.
This means that multiple gamemodes will rotate for a certain timespan depending on their popularity.
It can range anywhere from 1 week to a couple months.
As of now, it is setup to run the Parasite gamemode.
You can join it at random.dontexist.com:27030
Thanks to Frank for suggesting the idea.
Feel free to make suggestions in the forums.
-----
[Zombie Survival] playboy mansion and cosmic lounge removed because of reported imbalances.
[Zombie Survival] deathmaps now have a 1 in 10 chance to pop up on votemap.
[Winter Survival] 3 round map cycle instead of time limit. This should allow for uninterrupted rounds.
[AHN-Affiliate] Set up global chat. You should now be able to communicate with people there.
*Other Affiliates can do this as well, just need to get in contact with me*
Date: 09/19/2010 | 04:05 (MM/DD/YYYY||GMT-8)
Heya, just quick update.
[Zombie Survival] mMatrix console error spam fixed.
[Zombie Survival] Fixed all the non-melee weapon holding positions with help from SMasters again with testing and such.
Thats it for today - have fun,
-coolz
Date: 09/15/2010 | 01:53 (MM/DD/YYYY||GMT-8)
Haiya,
[Zombie Survival] Updated some ZS melee weapons that were being held the wrong way - SMasters told me which ones were failing :P
[Wire/Phx Build] Stacker Advanced tool added.
[Wire/Phx Build] tracesystem E2 extension enabled.
[Wire/Phx Build] SVNs updated.
[Wire/Phx Build] Fixed PHX propeller tool.
I also updated the teamspeak server.
Haz fun!
-coolz
Date: 09/14/2010 | 00:52 (MM/DD/YYYY||GMT-8)
Hey guys, I went around the servers and fixed up some issues:
[Wire/Phx Build] Fixed up a lot of broken scripts since the last update.
[Sled Build] Prevented certain types of props from spawning that were buggy, killable, etc.
[Sled Build] Set the map to change after 40 rounds instead of time limit.
[Zombie Survival] Fixed Zombie animations: With the help from ruben and a link from tomcat, ruben and I were able to fix up the Zombie Survival server's animations.
** Note: A few parts of the animations are still being worked on and you will see bugs **
[Zombie Survival] Fixed the grenades not throwing correctly.
[Trouble in Terrorist Town] Disabled the new strict karma.
Have fun!
-coolz
Date: 09/12/2010 | 21:21 (MM/DD/YYYY||GMT-8)
Wire/Phx Build scoreboard was overhauled - many bugs fixed and features changed.
Wire/Phx Build scoreboard name icons now displayed properly
Chat based calculator added to Wire/Phx Build server.
** Visit ( http://forums.alliedmods.net/showthread.php?t=135354 ) for more information!**
While waiting to place another vote, vote system now tells you the seconds left until you can vote (will go into effect after map changes on all servers).
Limited the reason for vote system to prevent overflows.
Have fun,
-coolz
Date: 09/10/2010 | 03:53 (MM/DD/YYYY||GMT-8)
ttt_crummycradle_a2 added to Trouble in Terrorist Town.
Servers updated to latest v99
Has fun and report bugs on the forums! Thanks,
-coolz
Date: 09/08/2010 | 10:24 (MM/DD/YYYY||GMT-8)
I went through all of the flood maps to make sure you stay within the intended play areas >_>
Also all the servers are up2date with all changes and whatnotz
Hopefully I can crank out some more kewl stuph soon
Have fun,
-coolz
Date: 09/04/2010 | 10:52 (MM/DD/YYYY||GMT-8)
- Silkicons updated for !info tabs (will be added to all servers soon)
- Nametag lua error fixed that caused derma panel to fail
- Nametags now show promoted status (admin,respected,etc)
- Votekick/ban verdict now shows amount of yes/no votes upon completion(will be added to all servers soon)
- ws_arcticbillabong, sv_snowydesert_v2 added to Winter Survival
- zs_snowfall_v1 added to Zombie Survival
- Flood enhancements/fixes/etc
1- Added nocolide tool
2- Profiles are only saved after a fight round completes
** No matter what you buy/refund/etc.. if the server crashes or you disconnect before a finished round, you won't lose your stuph
3- Map changes after 5 rounds (instead of timer)
4- Shotgun added
5- fm_mountain added
*** I would like to make sure everyone knows Flood is in beta right now. Stats will most likely be reset once the gamemode is considered stable along with all the intended features.
Date: 08/29/2010 | 02:48 (MM/DD/YYYY||GMT-8)
- Garry's Mod update 96 was applied
- SVN's updated on wirebuild
- TF2 content updated on both build servers
- Other things I don't remember :P
- Major Flood gamemode fixes/enhancements
1- Flood cash is now earned by hitting enemy props
** This replaces the old method completely
** More powerful guns earn more money per hit
2- You can now reset your flood profile by typing !reset in-game
** This resets your cash, weapons, and removes your props
3- inroundremprop was added to remove props during a fight round
** This is a console command. Point at your prop and enter this to receive half of your prop's value
4- Player Group scoreboard text made easier to see
5- All props now have correct prices
6- Refund system corrected/improved
7- Big vending machine price dropped down to $400
8- Prop healer is now enabled
** Can also use to "enhance" your prop's health up to 20%! This costs 2x the regular healing price
9- Prop Protection was fixed up
10- Various core gamemode fixes/optimizations
There are more additions/fixes to come so stay tuned!
Date: 08/25/2010 | 02:26 (MM/DD/YYYY||GMT-8)
- Garry's Mod update 95 was applied
- Counter-Strike map issue was fixed on fretta and ttt
- Various votekick/ban fixes and enhancements
- Removed rope on flood --only used for minging
- Votekick/ban and serverbrowser added to Plain Build --does not have direct impact on gameplay
- SVN's were updated on Wire Build
- Global chat now uses a new system
Date: 08/21/2010 | 01:40 (MM/DD/YYYY||GMT-8)
Gave some room for sledbuild's gui so notices don't cover it
Fixed some votekick/ban issues
Votekick now instantly removes that players props after vote is passed
Prevented spawning of ragdolls in flood, hopefully
Cleaned up notices to be more readable
zs_qwerty_v1 was uploaded
zs_abstraction_night was uploaded
zs_underpass_330 was uploaded
Note: Some updates will be gradual as they require map changes or server restarts
Date: 08/17/2010 | 01:01 (MM/DD/YYYY||GMT-8)
Garry's Mod updated to v94
TTT was updated to v8 - the last update was incorrect
Dog fight arcade afk kick is now fixed
zs_abandoned_facility was uploaded to ZS
Tomcat contributed a lua fix for the ZS map zs_inversion_v3 to prevent map exploits
Sleeper requested his maps to be online for a short time period on ZS once again, so I did so
Things to look forward to:
- Moving the info bar on Sledbuild out of the way as to not block the vgui
- Prevention of reported votekick/ban evasions
- Votekick/ban instantly removes props after a successful vote
and other stuphs!
Haz fun,
-coolz
Date: 08/08/2010 | 03:24 (MM/DD/YYYY||GMT-8)
Wow, I don't remember the exact date, but around this time awhile ago I setup a little wirebuild server for my friends.
I'm amazed it came this far and I would like to formally thank all the users, admins, and supporters for all their help and contributions to the servers, site, and more.
Also, thanks to the game creators for all the server's I've hosted, valve's distribution system, various forums, and interweb peoples.
Celebrate 4 years of RND! Thanks a lot guys :)
-coolz
Still Goin' Strong!
Date: 08/04/2010 | 11:43 (MM/DD/YYYY||GMT-8)
- Garry's Mod update 93 is now on all the servers
- Sourcebans is now switched over
- zs_greenhouse_v1 and fm_grass_v3 were uploaded to zs and flood respectively
- TTT was updated to version 8 during the gmod update
Thanks to everyone helping with the forum transition!
-coolz
Date: 08/03/2010 | 08:24 (MM/DD/YYYY||GMT-8)
- Everything should be switched over with the exception of sourcebans
- Servers were updated to version 92 the other day
- Server now displays a disconnect message for players using the !info server browser
This will let players know where people plan to play at.
- TTT was updated to version 5 during the gmod update
This will be updated to version 7b when the next gmod update is released
- zs_poolsclosed_v1 was put onto zombie survival
zs_greenhouse_v1 and fm_grass_v3 are planned to be uploaded
-coolz
Date: 08/03/2010 | 05:33 (MM/DD/YYYY||GMT-8)
Got new website up!
New front layout n shiz
-coolz
Date: 08/02/2010 | 10:57 (MM/DD/YYYY||GMT-8)